See ghostland-game on github.
This is a continuation of my goland-game project.
While the previous project was implemented in go, for this project I was not able to get the go bindings for OpenGL working, and so I went with C++.
See ghostland-game on github.
This is a continuation of my goland-game project.
While the previous project was implemented in go, for this project I was not able to get the go bindings for OpenGL working, and so I went with C++.